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Chapter 1
Authoring for Dolby
®
Atmos
Cinema Sound Manual 1
Chapt er 1 Introduction to Dolby Atmos Authoring Tools
All Dolby
®
Atmos
systems include the following primary authoring tools:
Dolby Atmos Monitor application
Dolby Atmos Panner plug-in
Use these tools to author sound for digital cinema and to create a print master. You can
also use the Monitor application to play back a print master.
The Dolby Rendering and Mastering Unit (RMU), the core intelligent component of the
Dolby Atmos audio authoring system, includes preinstalled software for various tasks in
a Dolby Atmos authoring workflow. These include generating a room configuration with
the Dolby Atmos Designer application, and using Renderer software to listen to a Dolby
Atmos mix, record a print master, or play back a print master. Refer to the Dolby RMU
Setup Manual for more information.
For information on additional authoring tools, see Optional Authoring Tools.
1.1 Dolby Atmos Overview
A Dolby Atmos mix consists of three primary elements:
Bed audio (or bed material): Channel-based premixes or stems (including their
multichannel panning)
Object audio (or objects): Mono or stereo soundtrack content that have dedicated
panning (via Dolby Atmos metadata)
Dolby Atmos metadata: Panner automation for objects, plus additional metadata
Figure 1-1 Simplified Dolby Atmos Block Diagram
Chapter
1
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